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Devlog
Update 0.3.3 released!
February 20, 2025
by
Jole
2
#updates
Hi! This update contains mostly bugfixes and quality-of-life features, with a few tweaks to the mechanics. Here is a full list of the changes. I wanted to prioritise changes that make the game functio...
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Game Anglia Festival and Demo Release!
February 13, 2025
by
Jole
2
Last week I attended Game Anglia Festival, an event where indie developers, studios and students could submit their games to be played by the public. I submitted it by giving them a download of the ga...
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New Mechanics!
February 13, 2025
by
Jole
#Game features
This is going to be a short post in which I'll talk about a new game mechanic that I've added. Or rather, a mechanic that I've made changes to. It's been over a month since I've started this blog abou...
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Designing a Main Character
February 13, 2025
by
Jole
#technical explanation
In this post I want to talk about some of my thought processes and inspirations for Valerie's sprite design. She's the player character of a 2D platformer game, so there were several things I needed t...
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Platforming Game Physics
February 13, 2025
by
Jole
#technical explanation
Game developers have come up with lots of creative ways of making objects in video games behave similarly to the real world. All of the falling, bumping and bouncing that they do needs to be simulated...
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An Introduction to Valerie!
February 13, 2025
by
Jole
#Game features
What is it? Valerie is a 2D platformer adventure game for Windows inspired by the likes of Cave Story and Celeste. It follows the story of our protagonist, Valerie: Having crash-landed a plane on a sn...
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