Update 0.3.3 released!


Hi! This update contains mostly bugfixes and quality-of-life features, with a few tweaks to the mechanics. Here is a full list of the changes. I wanted to prioritise changes that make the game function better for now, more content for the demo is on the horizon!

For returning players: If you would like to continue using your old save file, there are instructions on how to do that included in 0.3.3's readme file!


  • Various changes to level design
  • New checkpoint + damage system for when you fall into a pit, rather than just respawning
  • Changed base HP from 8 to 12
  • Made most enemies do 1.5x damage
  • Changed the buffs on the trinkets (Animal trinkets now only increase stats while costing more TP, and other trinkets usually increase and decrease stats while costing less TP)
  • Crow XP buff changed from 2x to 1.5x
  • Moved a trinket to the tutorial level
  • Made that and the crow able to be picked up post-timeskip
  • Made wall-jumping while aiming not turn you around
  • Made it impossible to super-jump if you start your bounce while touching the ground, or if you just jumped
  • Stop the moonwalk glitch
  • Made the plants in Tulia woods able to swallow you while charging a boost
  • Made the boost effect go downwards while boosting up a wall
  • Made the boost stronger both on the wall and grounded
  • Made adjustments to Mel's map
  • Made assigning controller buttons only register axis inputs past a threshold (doesn't come up with AXIS 0 randomly anymore)
  • Added the ability to delete save files
  • Limited the number of save files to 10

Files

Valerie DEMO 0.3.3.zip 121 MB
39 days ago

Get Valerie

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